AI Insights · Timothy · January 2022
Top 5 Stickman Games Performance in France - Q4 2021
Explore the performance of the top 5 Stickman games on a unified platform in France during Q4 2021, including trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 Stickman games on a unified platform in France exhibited varied performance in terms of weekly downloads, revenue, and active users. The data comes from Sensor Tower, and more insights can be found there.
Stick War: Legacy from Max Games Studios saw a notable peak in weekly revenue around early December, reaching approximately $1.1K. Weekly downloads showed a significant increase, peaking at about 9K in late October. The game maintained a robust user base, with weekly active users rising to approximately 19.1K in late October before stabilizing around 16.8K by the end of December.
Stickman Legends Offline Games by Zitga had relatively stable weekly revenue throughout the quarter, with a slight peak at around $284 in mid-December. Downloads saw a gradual increase, reaching a high of approximately 1.3K in the week leading up to Christmas. The active user base also grew steadily, peaking at around 1.7K in mid-December.
The Archers 2: stick man game from BYV experienced fluctuations in weekly revenue, with a high of around $240 in late December. Downloads were stable, with a peak of about 1K in the last week of December. Active users showed a slight decline over the quarter, stabilizing at around 5K by the end of December.
Stick Battle: War of Legions by DIVMOB CO., LTD had a modest performance in terms of revenue, with a peak of around $227 in late October. Weekly downloads remained relatively stable, with a small peak at around 561 in the week before Christmas. Active users hovered around 1.4K throughout the quarter.
Stickman History Battle, launched by Vladimir Seporov in November 2021, showed promising growth. Weekly revenue peaked at around $428 by the end of December. Downloads surged to approximately 2K in mid-December, and active users followed a similar trend, reaching around 2.6K in the same period.
These trends highlight the dynamic performance of Stickman games in France during Q4 2021, with varying degrees of success across different metrics. For more detailed insights, visit Sensor Tower.